By Robert Jordan, Brandon Sanderson
The final conflict has begun. The seals at the darkish One's legal are crumbling. The development itself is unraveling, and the armies of the Shadow have all started to boil out of the Blight.
The sunlight has began to set upon the 3rd Age.
Perrin Aybara is now hunted by way of specters from his earlier: Whitecloaks, a slayer of wolves, and the obligations of management. the entire whereas, an unseen foe is slowly pulling a noose tight round his neck. To be triumphant, he needs to search solutions in Tel'aran'rhiod and discover a way--at lengthy last--to grasp the wolf inside him or lose himself to it forever.
Meanwhile, Matrim Cauthon prepares for the main tricky problem of his existence. The creatures past the stone gateways--the Aelfinn and the Eelfinn--have stressed him, taunted him, and left him hanged, his reminiscence full of bits and items of different men's lives. He had was hoping that his final war of words with them stands out as the finish of it, however the Wheel weaves because the Wheel wills. The time is coming while he'll back need to dance with the Snakes and the Foxes, enjoying a online game that can't be gained. The Tower of Ghenjei awaits, and its secrets and techniques will show the destiny of a chum lengthy lost.
This newest novel of Robert Jordan's number 1 New York Times bestselling series--the moment in keeping with fabrics he left in the back of whilst he died in 2007--brings dramatic and compelling advancements to many threads within the trend. the tip attracts near.
Dovie'andi se tovya sagain. it is time to toss the dice.